Paper Presentation Topics for IT

Information technology (IT) refers to the use and application of computers for storing, retrieving, manipulating and transmitting data in the context of businesses and enterprises. The students of IT learn through text books and practical hands-on experiences ways to administer an organization’s IT infrastructure. They are responsible for choosing the software and hardware suitable for a business. Students of Information Technology

100 Paper Presentation Topics for IT Students | Major Walter Nowotny
  1. Intrusion Tolerance: The system has the means to trigger mechanisms that prevent the intrusion from generating a system failure. Instead of trying to prevent every single intrusion, these are tolerated; in other words, the system has the means to trigger mechanisms that prevent the intrusion from generating a system failure.
  2. Fluorescent Multilayer Optical Data Storage
  3. Email-Service & Webhosting
  4. Virtual Integration
  5. SMART Programming
  6. Object Relational Mapping
  7. Aspect Oriented Programming
  8. Steganography and digital watermarking
  9. Verifying Infinite State Systems
  10. New Generation Of Chips
  11. Precision Image Search
  12. Evolution of Bluetooth
  13. Nano-crystal Memory Devices
  14. Ultra Wideband Networking
  15. Green computing: Green computing, green IT or ICT Sustainability, refers to environmentally sustainable computing or IT. Green computing is the environmentally responsible use of computers and related resources. Such practices include the implementation of energy-efficient central processing units (CPUs), servers and peripherals as well as reduced resource consumption and proper disposal of electronic waste (e-waste).
  16. Airborne Internet: The airborne Internet will not be completely wireless; rather it will have ground-based components to any type of airborne Internet network
  17. Network Management Systems
  18. Wireless communication and networking
  19. Data Mining and Database Theory
  20. Knowledge/Information Management
  21. Open source technology
  22. Information Security
  23. Bio-informatics
  24. CAD/CAM/CAE and their applications
  25. Bio-computing
  26. Image Processing
  27. Capacitive and Resistive Touch Systems: Resistive touch is used in restaurants, factories and hospitals due to its high resistance to liquids and contaminants. A major benefit of resistive touch technology is its low cost. Disadvantages include the need to press down, and a risk of damage by sharp objects. Resistive touch screens also suffer from poorer contrast, due to having additional reflections from the extra layer of material placed over the screen.
  28. A Capacitive stylus is a special type of stylus that works on capacitive touch screens primarily designed for fingers, as on iPhone and most Android devices.
  29. Generic Access Network: The Generic Access Network (GAN) is a wireless communications system where mobile phone sets function seamlessly between the local area networks (LANs) and the wide-area networks (WANs). Using this GAN technology, a cell phone subscriber can communicate by voice, data and multimedia.
  30. Recognition of VoIP Speech
  31. Nonvolatile Flash Memory
  32. Algorithms and Computation Theories
  33. Probabilistic I/o Automata
  34. Future Programming Techniques and Concepts
  35. Advanced Processors
  36. High Capacity Flash Chips
  37. Self Healing Computers
  38. Mind Reading Phones
  39. Blade Servers
  40. Near Filed Communication (NFC)
  41. UMA (Unlicensed Mobile Access)
  42. Assisted GPS
  43. Diskless Network storage Controller
  44. Peer 2 Peer Web Services
  45. Information Extraction modes & techniques
  46. Signal Integrity Fundamentals for Digital Design
  47. Computer vision
  48. Sixth Sense Technology: Sixth Sense Technology is designed to integrate digital data into the physical world and its objects, thereby making the entire world your computer. It can turn any surface into a touch-screen for computing purposes and controlled by simple hand gestures.
  49. Technologies and successful applications for direct and multihop ad hoc networks
  50. Digital photography & music
  51. Direct Memory Access
  52. Embedded web server for remote access
  53. VQ In Converging Telephony And IP Networks
  54. Proactive computing
  55. Voice Portals
  56. Auto-pilot for IT systems
  57. Fuzzified Computer-Automated Crane Control System
  58. GSM Security And Encryption
  59. Wireless Application Protocol
  60. Visible Light Communication: The Visible Light Communications Consortium (VLCC) which is mainly comprised of Japanese technology companies was founded in November 2003. It promotes usage of visible light for data transmission through public relations and tries to establish consistent standards.
  61. High Altitude Aeronautical Platforms
  62. Aspect-oriented programming
  63. Intel MMX Technology
  64. Internet Searching
  65. Wireless Technologies Tracking and Positioning of Mobiles in Telecommunication
  66. DNA Based computer
  67. ATM Virtual connections
  68. Botnet Security Threats
  69. Soft computing: Soft Computing is different from conventional or hard computing because unlike hard computing, it is tolerant towards imprecision and uncertainty, partial truth, and approximation. Principal constituents of Soft Computing are Neural Networks, Fuzzy Logic, Evolutionary Computation, Swarm Intelligence and Bayesian Networks.
  70. Advanced Mobile Presence Technology
  71. Power of Grid Computing
  72. Embedded web server for remote access
  73. Bio-metrics
  74. Magnetic Random Access Memory
  75. Intrusion Detection System
  76. Multiterabit Networks
  77. Printed Memory Technology
  78. Software synthesis for embedded systems
  79. Small Computer System Interface
  80. Ambient Intelligence: Ambient Intelligence (AmI) is an innovative paradigm in Information Technology which has potential for great impact in the future. The goal of AmI is that the users will be surrounded by intelligent objects which have the power to sense the context and respond according to the desires of the people.
  81. Advanced Airlines baggage management systems
  82. Laptop security using biometric sensors
  83. Multicasing
  84. REINS (Real Estate Information Network Systems)
  85. Integrated Digital Enhanced Network(i-DEN)
  86. Mobile TV refers to the wireless transmission and reception of television content, both video and voice, to platforms that are either moving or are capable of moving. Mobile TV allows the viewers to enjoy customized interactive television with content specifically adapted to the mobile medium.
  87. Skinput Technology: Microsoft has developed Skinput which refers to a technology that appropriates the human body for acoustic transmission. This allows the skin to be used as an input surface. The main objective behind this technology is to provide an always-available mobile input system which does not require the user to carry or pick up a device.
  88. 3D Internet: 3D Internet is a powerful new way for you to reach consumers, business customers, co-workers, partners, and students. It combines the immediacy of television, the versatile content of the Web, and the relationship-building strengths of social networking sites like Facebook.
  89. Quantum Software And Quantum Computer Development
  90. Metadata application profile
  91. XML Query Languages
  92. AMD Processors
  93. Digital Video Encoding Formats
  94. 3-D Assembly Of Magnetic And Semiconducting Nano particles
  95. Service oriented Architectures
  96. Enterprise Service Bus
  97. Phase Change Memory Technology
  98. Glass Glue
  99. The Interactive Classroom
  100. Genetic programming